I am a creative technologist, researcher and artist based in New York. My creative practice explores the societal implications of emerging technology, with a focus on internet platforms and artificial intelligence.

I’m currently the Media Technologist of WITNESS’s Technology Threats and Opportunities program. 
 


︎︎︎ Work
︎︎︎ Words
︎︎︎ About
︎︎︎ CV

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01 MARRROW: TEACH ME HOW TO SEE YOU MOTHER

if machines have mental capacities – do they also have the capacity of mental disorders?

An interactive theater piece where the participants play the role of machine learning models in a family dinner setting.


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Machine learning immersive theater



02 I’VE ALWAYS BEEN JEALOUS OF OTHERR PEOPLE’S FAMILIES

a machine learning interactive installation about family dynamics and mental disorders.


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Machine learning interactive installation




03 TZINA: SYMPHONY OF LONGING

a poetic, interactive room-scale webVR documentary in which the residents of the run-down Dizengoff Square in Tel Aviv muse on love, loneliness and things that are no more.


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webVR Documentary




04 VOLUME

a machine learning tool for storytellers that converts 2D images and videos to 3D models.


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Machine learning AR tool




05 DATASET.TOOLS

The struggle in collecting and allocating data is a real struggle for most people outside of those big companies. The Dataset tool is a machine learning educational tool that aims to simulate alternative ways to collect data for ML training process.


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Machine learning web tool




06 LATENTSPACE.TOOLS

a machine learning educational tool that explores the latent space of GAN.


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Machine learning web tool




07 PLATES OF THE WORLD

How collections form knowledge of cultural heritage on a larger scale? How can a museum collection exist beyond the museum walls?


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Machine learning data-visualization




08 WEBAR EXPERIMENTS

a collection of experiments that aims to provide a set of basic examples that introduce the various features in the Javascript-based Augmented Reality (AR) libraries and Three.js.


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webAR experiments 




09 ORION VR

a meditative VR experience, walking through the sculpture garden planned by the late sculpture Ezra Orion (1934-2015).


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VR experience




10 RAYCASTER STUDIO

Co-founded with Ziv Schneider, Raycaster is a creative studio focused around research and experiments in storytelling and cultural preservation.


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Experience design studio




11 WALLFLOWER

an AR face filter designed to be used during video calls on desktop. The filter transform the user’s appearance in response to their level of participation.


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AR filter




12 READ ONLY

How can a rejection– be an elevated thing?


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Chrome extension




13 MY PLACE OR YOURS

What happened after years – since he came back from the war?

Homage to the legendary work of Olia Lialina My Boyfriend Came Back From The War”.


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Net-art 




14 TEXT 2 IMAGE

What does the machine imagine from our language? A playful public interface to convert text to images, using AttnGAN

collaboration with Cristobal Valenzuela, RunwayML

Featured: Motherboard, Gizmodo


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Machine learning web tool




15 MOMENT OF SILENCE

an interactive project viewed as within the captive portal network page, that can only be experienced by two or more participants.


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Mobile




16 SHIT GOING DOWN

a social aid mobile app that allows contacting your trusted friends and local bail funds at a push of a button in case of an emergency.


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Mobile




17 ENTROPIC ELIXIRS

a thought experiment designed to encourage people to think differently about their relationships with themselves, and the world around them.
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Interactive installation 




18 WAR DANCE

During the Israel-Gaza armed conflict (”Tzuk-Eithan”), I documented myself dancing with a hula hoop as the sirens wail in the background.


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Video blog




19 STEAMER SALON

Steamer Salon was the first VR and Storytelling festival and Lab in Israel. A four-day program that hosted a local and international group of storytellers, designers, and developers. The festival was Sold out with over 1500 visitors.


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VR festival