I am a creative technologist, researcher and artist based in New York. My creative practice explores the societal implications of emerging technology, with a focus on internet platforms and artificial intelligence.

I’m currently the Media Technologist of WITNESS’s Technology Threats and Opportunities program. 
 


︎︎︎ Work
︎︎︎ Words
︎︎︎ About
︎︎︎ CV

︎︎︎ Email
︎︎︎ Instagram

I am a creative technologist, researcher and artist based in New York. My creative practice explores the societal implications of emerging technology, with a focus on internet platforms and artificial intelligence.

I’m currently the Media Technologist of WITNESS’s Technology Threats and Opportunities program.


︎︎︎ Words
︎︎︎ About
︎︎︎ CV

︎︎︎ Email
︎︎︎ Instagram


04 VOLUME
 2017-2018


︎ Visit GitHub

Collaboration with Or Fleisher.

Volume is a machine learning tool for storytellers that converts 2D images and videos to 3D models.

Using state-of-the-art machine learning research, Volume was able to reconstruct a single 2D image or video in 3D space. Volume was built with hope to become an accessible solution, to allow anyone to easily generate a 3D asset and use it in 3D environments- to be viewed in virtual, augmented and mixed reality platforms.

Our most notable experiment was “inside pulp fiction“. In this experiment we used Volume’s technology to reconstruct Pulp Fiction’s iconic dance scene in Augmented Reality.

Featured: The Next Web, Daily Planet Discovery Channel,Tecmundo, SIGGRAPH 2018, The Next Web (2), Vice, Prostethic Knowledge, Mashable, UploadVR, VRFocuse, Android Headlines, Labroots, Arporn, UnMediated Journal of Politics and Communication.